Starsector save file location. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. Starsector save file location

 
 And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of theStarsector save file location  Transfer the save files via USB, or even better, a shared cloud storage location

Next, right-click on the game and select Open Save Data Location. This simple mod adds an hull modification (Attuned Drive Field) that gives +1 Burn speed at half the cost of Augmented Drive Field. You'll lose whatever progress you made between saves, but it's better than losing everything. « Last Edit: February 27, 2023, 12:07:25 AM by. 2D RPG/Trade/Fleet Combat Game. If you go into the saves folder, there should be the main save for the game, which is corrupted. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. I've found a system which has a gate, 3 stable locations (1 already has a Nav Buoy) and seems to cover all the. I can mod them no problem but i cannot find the vmparamps file anywhere. xml. 6. I get one within a half-dozen research stations usually as you have a chance to roll one from the station, and then from the 2 or 3 times you can salvage the debris fields. These three are already functional, and I plan on adding many more. My saves are well, SAVED! (ha ha) maybe this info can be helpful to you!- Any sound with a single sample source will self-interrupt ingame, so it can be used for spammy weapons but still have a pleasant tail-end. Nothing helps except restarting after a couple of hours. json is located in Starsectorstarsector-coredataconfigsettings. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. You can set forced autosaves to happen. Tailor the fleet to the mission: You can pay for storage on any core world with a market (not recommended) or use free storage in a couple of abandoned stations (recommended) and leave ships/assets there safely. FattyThunder • 3 yr. json file. Go to your install directory, saves, then the directory that matches your save name and rename. Got it, just wanted to make sure I. json) and changing the value of maxColonySize. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. ^ Unfortunately I don't have saves in any of those folders. r/starsector • 1 mo. Starsector gives you the freedom to either build or destroy the galaxy, however you may please. Redwolf Sep 2 @ 8:50am. The file is of utmost importance when tracking down the root. The more commonly balance tweaked information is in the csv files while the less commonly edited information is in the . what an adjustment like that does to the game when it tries to load a save file with differing data, and how much the new mod needs to add to basic functionality. Most games that save in the background actually only save a very incomplete state of the game (e. So I am switching mine to -Xms8192 and -Xmx8192 to see if I can work. Go to starsector r/starsector. While the commands themselves aren't case sensitive, arguments are. Try using less capitals and more cruisers. The next day the save copy was gone and only my last save copy showed. This also includes the ability to install multiple mods at once. Diplomacy events see faction relationships changing over time. I dont plan on using many mods: just the basic libraries, Nex and a couple ship mods and gameplay tweaks. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. If the original save was in version 0. I want to mod my Starsector on the Mac, but i dont want it to leak RAM all the way up. Doesn't sound bad thing. It is formatted as a comma delimited CSV file. Open the 'vmparams' file and change the allocated memory accordingly. Starsector version 0. A . Find the line that starts with "Automated Ship" In that line, replace com. 70_79 64bit System: Intel(R) Core(TM) i5-4570 CPU 3. Re: [0. That will try to launch the game as if you'd double-clicked the bat file, but diagnostic output will show up in the console, so you. Intermediary files during main save game creation. This also includes the ability to install multiple mods at once. 4MB. Choose your faction (or establish your. 3 comments. zip(Autosave 1. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). bat" and enter. You need an alpha core. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Allocate sufficient memory in for Starsector with mods. zip in the starsector-core folder, as starfarer. e. Then you can just hold alt and move your mouse over items to automatically move them. Vortex support for Starsector v0. Combat ships have very little room for fuel and supplies, so make sure your fleet has some freighters. Thank you for your attention, Midnight. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. You can do this by copying the paths below and pasting them into the address bar in any folder or into the text field after pressing Win + RReplace C: with the drive you have Steam installed in. (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. Moved version file hosting to GitHub 1. You can put one in a zip folder with "Send to" or just make a copy and rename it. Also you have all the "Libs" installed right. Many thanks. Have fun trying it out and report back if it works or not. - Easily. There should be a backup of your previous save in your saves folder. api. Colonies were added in version 0. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. My save file got corrupted. . Download Adjusted Sector 0. json and editing the volume of "nskr_takedown". -----Mods- Formerly known as Starsector Mod Manager. Credits and distribution permission. csv while the less commonly edited information is in the . Quick ship, weapon & fighter guides, for when you need some help choosing them!LazyLib is a library required by most other Starsector mods. type in "starsector. 96a-RC10. Yes, it is possible, using the same manual-track-down-cryosleeper method. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. fs. Copy the files over. 54. Smuggler, trader, warlord, planet administrator, etc. 0 coins. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. • 2 yr. New comments on mods you're. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. I don't know of a mod but I think you could always do it the gnarly way by finding the filename you want and replacing the portrait used for your officer in your saved game. csv entry contain all of the information directly about a ship. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Been trying to figure out to glean the location of an object from my save, specifically the cyrosleepers. 51 and the elimination of weapons on the ships you buy, this has a reduced role. Download and manage all your collections within VortexThis is basically the backbone of my fleet. variant file although given the update . - Add GUI with multi-line text editing for writing Captain's Log custom messages. The previous list showed an infinite number of variants. isaacssv552. - Make a new profile for a new save, or keep a barebones profile for mod development. 6. ago. json is located in Starsectorstarsector-coredataconfigsettings. 2MB. Use the Starsector wiki and find which core world has the item you are looking for. The folder that has these . If the file paths are red, then EITHER delete all of the red paths, then click the + (next to the + with a globe), navigate to your Starsector installation, open starsector-core, and choose all of the . Open the Console with CTRL+Backspace. saves= line to point at the folder you want. Transfer the save files via USB, or even better, a shared cloud storage location. Features: Mod installation from archives and existing mod folders. Starsector is a game for lovers of the Sci-Fi genre. Every mod must have a mod_info. Just doing a casual TT playthrough as my first run in years. Best. ago. or just borrow them from the Hedge. One of these folders will contain . Press Windows + I keys, select System. 5) Starsector won't need a text file, so you'll need to remove the . You can then select which mod (s) you want to run with in the launcher. Top 2% Rank by size. Go to Starsectorstarsector-coredataconfigsettings. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. the #1 mod for me is 'autosave'. api. It doesn’t consume it. And is 20% in v0. I tried to run starsector directly from nixpkgs, and it failed complaining about not being able to write its logfile, as in this issue. Drag and drop the folder from the “saves” folder in the starsector folder. Step 3. Claiming ownership over millions of people's possessions might seem like a bold claim, but that is one the Diable Avionics Corporation intends to enforce, with deadly means if necessary. hit Ctrl+F to open up the search function. ship file and a ship_data. fs. Other games do this by each save-file having either an incremented number or a timestamp. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Click on it. starfarer. The package changed from `data. Diplomacy events see faction relationships changing over time. bak extension from the other two, you should be able to load your save and get back to the last time you saved before this one. settings. Caution is advised as these kinds of games can be very detrimental to your time management. Open campaign in your word editor of choice (I use notepad++) Do a find for either your planet name, or star system you want to nudge things in. I just need to know where these so called Backups are so I can hopefully play my game again. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. exe) type in "cd ", then paste in the address, press enter. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. api. Features. Uncompressed campaign. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Premium Powerups Explore Gaming. csv is required for all fighter type ships. done. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. Dynamic Ship Generation. For example: Code. I pretty much exclusively use the forums for mods, since I don't want to add yet another Discord channel I'll rarely use. It can load any save with all mods, at the cost of a bit of lag in first 1-2 fights when game is launched (after those it runs smooth). • 2 yr. json file. The folder should contain a mod_info. lazylib - general methods that help with non-API data types. If you have troubles because default OS setting hide file extensions and you don't know how to change it, check this article . Remove . ago. Press Ctrl + F on your keyboard and type in l="last name". api. For me it was in: C:Users'your microsoft profile'AppDataLocalLowTeam CherryHollow Knight After you go in there, there should be a "user1. You can also add alias spawnstableloc to the start of that command to make a permanent alias. class files. ago. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. 0 - 2023-06-09. Factions will wage war against each other and try to conquer their enemies. bak to campaign. Three types of objective exist: the comm relay, nav buoy and sensor array. csv file is the primary, but not only, means of creating dialog interactions within the game Starsector. Download. Load the game. The rules. Replace the current one with it so you revert to the previous file. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. An example - a mod that changes ships animations and adds some new visual effects. 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. you cant take an already existing save and activate new mods and have them work all of a sudden. There are two methods to do this. just_a_nerd_i_guess • an alpha core in a trenchcoat. - Perform additional testing with Illustrated Entities and fix any bugs found to be caused by TASC. A . My modded game of Starsector keeps popping up and saying memory leak detected. No, I did want to see the pool the AI draws from and the variant editor works for that, but is absolutely awful compared to the old per-ship list that was replaced by autofit. 7 in a new "Starsector" folder. You have 3 administrators that have the alpha_core skill beside the Industrial Planning Skill. The game will be looking for a file named "mod_info. ago. preferably so that I don't have to make multiple save files just because I didn't get any combat skills and now I get dabbed on by all the AI officers with the 10,000,000% bonus damage and 9001% flux. 1 upkeep. Better Colonies is a mod for those who enjoy a better lightweight colony experience. Copy the files over. Alliances offer mutual assistance in times of war. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. From there, press the cog icon on the right hand side of the screen, choose ‘Manage’ and ‘Browse Local Files’. in descriptions. json file that you can find in Adjusted Sector\data\config. 9 update the safe transfer mod is defunct. If nothing helps, make a post on the Bug Reports & Support. The more commonly balance tweaked information is in the ship_data. Credits and distribution permission. Mod_Info. Quick ship, weapon & fighter guides, for when you need some help choosing them!Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. That's all. You'll lose whatever progress you made between saves, but it's better than losing everything. Notepad has a tendency to add an extension to files that lack one if you don't explicitly change the "save as" type. faction file is formatted in Starsector's somewhat loose JSON schema. That should actually give you a better idea which mod was causing the issues, too. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. yes, but it unlikely your save can be safe, because it must be done before launch to the new game, basically you need start a new games, some mods sometimes give you save compatible warning about a new update. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. Moasseman • 1 yr. Look for settings. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). ago. 5. If your on a windows system, be warned, meddling with safe files can easily render them unplayable. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. This includes almost all situations where the player engages with an entity – a planet, fleet, or character – where a textbox pops up and allows the player to choose from a set of responses. 12. If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the. faction file informs the game engine how to set up and use a faction. The loading seems to get stuck at about 80-85% of the loading bar. If using randon core worlds, I think there can still be some abandoned bases/stations (I'm not sure). Step 3. Starsector version 0. Outfitting an Apogee is often an exercise in working around its somewhat awkward slots & making hard design concessions. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. Alternatively, sure - you can edit the save file directly, but you would have to find your ship by its name, and then trace the location where its hull mods are stored (they arent listed right under the ship, I checked). As of now, the file permissions are -rw-rw-r--. For me it is: "Program Files (x86)Fractal SoftworksStarsectormods" A mod needs to have its "mod_info. ini file within the GraphicsLib folder in a program like Notepad++. Enjoy! Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. Step 1. Use "Craptop" for low-end systems. I think you need to create a new save when starting a new game on SS+ also you could try save file transfer if your trying to play from vanilla to modded. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. Premium Powerups Explore Gaming. xml . 1a is now out! This is a . You have 10 steady officers that have all 14 combat skills at elite level. Ship Catalogue / Variant Editor (SCVE) v1. An extremely versatile ship that can be configured to operate in almost any fleet role. Each save_ folder corresponds to a save Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. PantlessTemplar • 2 yr. 1 / 2. Story. ship file, and the . After each step, check to see if the problem is gone: 1. Run desktop-file-validate; there are no errors present. 95. json) and changing the value of maxColonySize. First, use the Create Save Game Object node to create an object based on your SaveGame class. Hathwaythere • 4 yr. fs. Access & sync your files, contacts, calendars and communicate & collaborate across your devices. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Also just remember make some weird stuff up in starsector like it's orbiting too fast since gravity or something like that. 0. log file is a text document generated by Starsector while it is running. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. Did you accidentally save the file with an extension? It's vmparams, not vmparams. saves= line to point at the folder you want. Type "GoTo <System name>". class files. zip file called src. 9. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. done. magiclib`. - Mod Profiles allow swapping between different groups of mods/versions easily. json. A . Is there any possible way to change a sandbox save file into a challenge or franchise mode save?It might be a issue there. the mods you want to use must be activated when you start a save and the exact same mods must be activated when you play it again if you deactivated some of them meanwhile. Credits and distribution permission. A faction file will only be used if it is included in factions. Guidelines to Modding. csv file is originally an excel type format iirc. Check the include in project buildThis means that star system map is fucked and there's nothing you can do except avoid that part of the map. One thing is, some blueprints are known by default, like venture, kite etc. Roll back and you'll be fine. In my case, it will look like this . There are also new setting. Then open one of the folders based on what setting you want. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. I really want my save back since I played like 5 hours straight and don't want all the progress gone. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. e. Make sure you have the same mods and same versions in both. Find the farm world (s) first, then figure out where you can put mines nearby. And some other things. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. I don't have it at all. Business, Economics, and Finance. fs. 2D RPG/Trade/Fleet Combat Game. 2. The game will be looking for a file named "mod_info. json file. The hullmod is available and unlocked from the start. These numbers should be the same value. This is a library folder on your computer where most documents and save files are stored, you’ll specifically want to look inside the ‘My Games’ folder once inside ‘My Documents’. 0 way of creating quests, which still works but there is a new possible approach. drop that folder into the mods folder in the starsector directory. Just wanted to share this horrid thing with someone. created a new . Lieutenant; Posts: 72; startsector. UAF's loyal fanbase and supporters for their amazing support and trying out. json) Note: Deleting the configuration file will result in a default replacement being generated upon the next Factorio launch. It is formatted as a comma delimited CSV file. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. LazyWizard for making. The following commands are added: SpawnStableLocation: Spawns a stable location in the current star system. Put it in the old computer. Open the save in notepad++, search for the planet name. Open starsectorstarsector-coredatahullmodshull_mods. Hopefully this helps someone. This will set up the jar artifact to be created after building. ago You'd have to carefully remove the systems from the campaign file itself inside the. If so, open it in a text editor of choice. jar files, plus starfarer. bak to campaign. ago. These numbers should be the same value. ini file within the GraphicsLib folder in a program like Notepad++. Path to variant directory is analogical to base game one, moddirectorydatavariants. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Look for settings. If you spend hours on coding, searching and testing things, you might be able to somehow program your way out of the tutorial, but I never tried this and don't know how to do it. - Extras: - cryosleeper, coronal hypershunt, two.